Female empowerment in videogames is so 2112:
When Lara is a sex object to the gamer, Rosenberg seems to think that she’s seen by the gamer as less human. But when she’s a sex object to other characters in the game, or when someone who isn’t the player attempts to control her sexually, she’s someone to “protect” and worry about.
How far we have come from the appeal to pubescent male teenagers since the first Tomb Raider was released—in 1996(!).
Update: Mary Elizabeth Williams’s thoughts on the on-going discussion at Salon is also well worth reading. Trigger warning, mind, as she describes some of the seriously creepy stuff that goes on in the video.